October 2013 Notable review - Go: A Kidd's Guide to Graphic Design

By Chip Kidd
Workman Publishing (October 2013)
Buy the book
Reviewer: Book Board member Ellen Lupton (Cooper-Hewitt, National Design Museum; Maryland Institute College of Art)
Also see our interview with Chip Kidd on Go.
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Go: A Kidd’s Guide to Graphic Design, by Chip Kidd, 2013 (Workman Publishing) |
Go is a book about graphic design aimed at anyone aged 10 years or older. That includes me. This hardcover book is fun to hold and handle. Despite its generous trim size (8.5 x 11), this is no coffee table book. It’s for reading and using, not for contemplation or display. After reading the whole thing on a recent flight from Baltimore to Denver, I exited the plane with a renewed grasp of visual thinking. This sharply written, boldly designed volume actively shows and demonstrates visual principles. Kidd’s book resembles a good keynote presentation transformed into print. While many instructional design books cram their layouts with pictures and captions and explanations, Kidd keeps his pages simple and direct but always surprising. Since many of the examples come from Kidd’s own work, a frisky subversive magic pervades the book. A spread on “Light and Dark” features two of Kidd's psychologically disturbing photographic covers. A sequence of pages on “Big and Small” takes the reader through a series of exciting transformations. After making short work of formal principles, Kidd presents a compact and compelling guide to typography (wow, that was easy), and then amazes the reader with ideas about how to build the bridge between content and form through metaphor, literal and suggestive imagery, ironic conflict, and more.
I could easily use this book in a college-level introduction to graphic design or a workshop for adult learners. Kidd makes graphic design accessible, compelling, and real.
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